Wayland++ 1.0.0
C++ Bindings for Wayland
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wayland-egl.hpp
1/*
2 * Copyright (c) 2014-2022, Nils Christopher Brause, Philipp Kerling
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice, this
9 * list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright notice,
11 * this list of conditions and the following disclaimer in the documentation
12 * and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
15 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
18 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
23 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#ifndef WAYLAND_EGL_HPP
27#define WAYLAND_EGL_HPP
28
29#include <wayland-egl-core.h>
30#include <wayland-util.hpp>
31#include <EGL/egl.h>
32
33namespace wayland
34{
35 class surface_t;
36}
37
38namespace wayland
39{
42 class egl_window_t : public detail::refcounted_wrapper<wl_egl_window>
43 {
44 public:
45 egl_window_t() = default;
46
52 egl_window_t(surface_t const &surface, int width, int height);
53
54 void resize(int width, int height, int dx = 0, int dy = 0);
55 void get_attached_size(int &width, int &height);
56 };
57}
58
59#endif
Refcounted wrapper for C objects.
egl_window_t(surface_t const &surface, int width, int height)
Create a native egl window for use with eglCreateWindowSurface.